When they all reach Stage 3, they disappear and the Focused Fault spawns in and attacks immediately. ![]() Higher stage eyeballs revert one stage when killed, rather than dying. They respawn at their first stage at the start of every round if killed. They have 6 HP each and 8 speed, and they all start with Dodge. I’ve fought it once so far and the new strategies provided do seem to work well. All rights reserved.Darkest Dungeon 2 Act 3 Boss Guide – Has been changed a lot. All content in the game is Copyright Red Hook Studios Inc. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Laudanum Curio Interactions is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. Occult Scrawlings: -30 Stress (stress loss)įish Idol: Cures blight/bleed, +25% Prot (buff) Sarcophogus: Cures blight/bleed, -80% Stress at deaths door (buff) Stack of books: 50% chance of positive quirk: resilient, 50% chance of positive quirk: irrepressible List of curio interactions and their effects (all buffs last until camp) : Things I don’t know: Assuming that it won’t work with other mods that alter certain existing curio interactions or any huge overhauls like PBDīalance criticism and bug reports are welcome Things I know: It is compatibility with all of the other mods I have made so far. ![]() Not 100% sure on mod compatibility: (worked with mods I used) (this includes some unusual summonable enemies) (list can be found below) There are 6 new positive curio interactions, and 4 new negative curio interactions. This mod has been made to rectify the latter issue. Its horror removal is very circumstantial and it has no curio interactions. Parts of this mod were inspired by this reddit page by user GameTrekker:
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